godot_experiments/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="godot_experiments"
run/main_scene="res://station_info_panel/style1/site_panel_content.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1680
window/size/viewport_height=920
window/size/initial_position_type=0
window/stretch/mode="canvas_items"
[editor_plugins]
enabled=PackedStringArray("res://addons/2d_shapes/plugin.cfg", "res://addons/orbit-controls/plugin.cfg")
[importer_defaults]
animation_library={
"gltf/embedded_image_handling": 2
}
scene={
"gltf/embedded_image_handling": 2
}
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"