; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="godot_experiments" run/main_scene="res://station_info_panel/style1/site_panel_content.tscn" config/features=PackedStringArray("4.2", "GL Compatibility") config/icon="res://icon.svg" [display] window/size/viewport_width=1680 window/size/viewport_height=920 window/size/initial_position_type=0 window/stretch/mode="canvas_items" [editor_plugins] enabled=PackedStringArray("res://addons/2d_shapes/plugin.cfg", "res://addons/orbit-controls/plugin.cfg") [importer_defaults] animation_library={ "gltf/embedded_image_handling": 2 } scene={ "gltf/embedded_image_handling": 2 } [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"