godot_experiments/UI/station_keys/lcb_key_control.tscn

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[gd_scene load_steps=5 format=3 uid="uid://biwdpy5pifxgi"]
[ext_resource type="Script" path="res://UI/station_keys/outlined_key.gd" id="1_f23gc"]
[ext_resource type="Shader" path="res://shaders/outline.gdshader" id="2_uecg5"]
[ext_resource type="Texture2D" uid="uid://c3dplk5y1607u" path="res://Assets/LCB钥匙.png" id="3_dqlco"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0dtby"]
shader = ExtResource("2_uecg5")
shader_parameter/color = Color(0, 1, 1, 1)
shader_parameter/width = 3.0
shader_parameter/pattern = 1
shader_parameter/inside = false
shader_parameter/add_margins = true
shader_parameter/number_of_images = Vector2(1, 1)
[node name="LCB_Key" type="VBoxContainer"]
offset_right = 128.0
offset_bottom = 155.0
focus_mode = 1
script = ExtResource("1_f23gc")
outline_material = SubResource("ShaderMaterial_0dtby")
[node name="Key" type="TextureRect" parent="."]
unique_name_in_owner = true
layout_mode = 2
focus_mode = 2
texture = ExtResource("3_dqlco")
[node name="Label" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 4
text = "LCB钥匙"
[connection signal="focus_entered" from="Key" to="." method="_on_focus_entered"]
[connection signal="focus_exited" from="Key" to="." method="_on_focus_exited"]
[connection signal="mouse_entered" from="Key" to="." method="_on_area_2d_mouse_entered"]
[connection signal="mouse_exited" from="Key" to="." method="_on_area_2d_mouse_exited"]