101 lines
2.5 KiB
Go
101 lines
2.5 KiB
Go
package simulation
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import (
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"strconv"
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"sync"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/memory"
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"joylink.club/bj-rtsts-server/config"
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"joylink.club/bj-rtsts-server/message_server"
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"joylink.club/bj-rtsts-server/sys_error"
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"joylink.club/bj-rtsts-server/dto"
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)
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// 仿真存储集合
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var simulationMap sync.Map
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// 创建前检查
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func IsExistSimulation() bool {
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i := 0
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simulationMap.Range(func(_, _ any) bool {
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i++
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return true
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})
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return i > 0
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}
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// 创建仿真对象
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func CreateSimulation(projectId int32, mapIds []int32, runConfig string) (string, error) {
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simulationId := createSimulationId(projectId)
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_, e := simulationMap.Load(simulationId)
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if !e && IsExistSimulation() {
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return "", sys_error.New("一套环境同时只能运行一个仿真")
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}
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if !e {
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verifySimulation, err := memory.CreateSimulation(projectId, mapIds, runConfig)
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if err != nil {
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return "", err
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}
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verifySimulation.SimulationId = simulationId
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simulationMap.Store(simulationId, verifySimulation)
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// 全部成功,启动仿真
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verifySimulation.World.StartUp()
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// 启动仿真消息服务
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message_server.Start(verifySimulation)
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}
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return simulationId, nil
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}
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// 删除仿真对象
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func DestroySimulation(simulationId string) {
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s, e := simulationMap.Load(simulationId)
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if !e {
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return
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}
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simulationMap.Delete(simulationId)
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simulationInfo := s.(*memory.VerifySimulation)
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message_server.Close(simulationInfo)
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simulationInfo.StopSimulation()
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}
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func createSimulationId(projectId int32) string {
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// 当前服务器IP + 端口 + 项目
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return config.SimulationId_prefix + "_" + strconv.Itoa(config.Config.Server.Port) + "_" + strconv.Itoa(int(projectId))
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}
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// 获取仿真列表
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func ListAllSimulations() []*dto.SimulationInfoRspDto {
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var simArr []*dto.SimulationInfoRspDto
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simulationMap.Range(func(_, v any) bool {
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s := v.(*memory.VerifySimulation)
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simArr = append(simArr, &dto.SimulationInfoRspDto{
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SimulationId: s.SimulationId,
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MapId: s.MapIds[0],
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MapIds: s.MapIds,
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ProjectId: s.ProjectId,
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})
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return true
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})
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return simArr
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}
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// 根据仿真id查找仿真实例
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func FindSimulation(simulationId string) *memory.VerifySimulation {
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m, e := simulationMap.Load(simulationId)
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if e {
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return m.(*memory.VerifySimulation)
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}
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return nil
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}
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// 获取普通仿真数组
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func GetSimulationArr() []*memory.VerifySimulation {
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var result []*memory.VerifySimulation
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simulationMap.Range(func(_, v any) bool {
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result = append(result, v.(*memory.VerifySimulation))
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return true
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})
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return result
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}
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