package message_server import ( "fmt" "time" "joylink.club/bj-rtsts-server/dto/state_proto" "joylink.club/bj-rtsts-server/dto/data_proto" "joylink.club/bj-rtsts-server/message_server/ms_api" "joylink.club/bj-rtsts-server/mqtt" "joylink.club/bj-rtsts-server/ts/simulation/wayside/memory" "joylink.club/ecs" "joylink.club/rtsssimulation/component" "joylink.club/rtsssimulation/entity" ) func NewRccMs(vs *memory.VerifySimulation, mapId int32) ms_api.MsgTask { return ms_api.NewScheduleTask(fmt.Sprintf("地图[%d]继电器状态", mapId), func() error { relayStates, err := collectRelayState(vs.World, mapId) if err != nil { return err } ststes := &state_proto.PushedDevicesStatus{ All: true, AllStatus: &state_proto.AllDevicesStatus{ ReplyState: relayStates, }, } mqtt.GetMsgClient().PubRCCState(vs.SimulationId, mapId, ststes) return nil }, 200*time.Millisecond) } // 获取仿真地图的继电器状态,前端推送 func collectRelayState(world ecs.World, mapId int32) ([]*state_proto.ReplyState, error) { // 获取本地图下的继电器信息 uidMap := memory.QueryMapUidMapByType(mapId, &data_proto.Relay{}) var replyStateArr []*state_proto.ReplyState for _, u := range uidMap { entry, ok := entity.GetEntityByUid(world, u.Uid) if !ok { // 暂时注释,很多继电器都没初始化 //return nil, fmt.Errorf("继电器实体不存在: World id=%d, uid=%s", r.vs.World.BaliseId(), u.Uid) continue } if entry.HasComponent(component.RelayTag) { bit := component.BitStateType.Get(entry) force := entry.HasComponent(component.RelayFaultForceType) replyStateArr = append(replyStateArr, &state_proto.ReplyState{Id: u.CommonId, Xh: bit.Val, Force: force}) } } return replyStateArr, nil }