【仿真逻辑、结构体改动】
This commit is contained in:
parent
bfa8deb77c
commit
619a206645
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@ -4,7 +4,6 @@ import (
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"fmt"
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"net/http"
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"strconv"
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"strings"
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jwt "github.com/appleboy/gin-jwt/v2"
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"github.com/gin-gonic/gin"
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@ -13,10 +12,9 @@ import (
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"joylink.club/bj-rtsts-server/ats/verify/protos/graphicData"
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"joylink.club/bj-rtsts-server/ats/verify/protos/state"
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"joylink.club/bj-rtsts-server/ats/verify/simulation"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/memory"
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"joylink.club/bj-rtsts-server/dto"
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apiproto "joylink.club/bj-rtsts-server/grpcproto"
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"joylink.club/bj-rtsts-server/service"
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)
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func InitSimulationRouter(api *gin.RouterGroup, authMiddleware *jwt.GinJWTMiddleware) {
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@ -57,8 +55,7 @@ func create(c *gin.Context) {
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rsp := dto.SimulationCreateRspDto{
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MapId: req.MapId,
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}
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mapData := service.QueryRtssGraphicStorage(req.MapId)
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rsp.SimulationId = simulation.CreateSimulation(int(req.MapId), mapData)
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rsp.SimulationId = simulation.CreateSimulation(req.MapId)
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c.JSON(http.StatusOK, &rsp)
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}
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@ -101,16 +98,8 @@ func destroy(c *gin.Context) {
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// @Router /api/v1/simulation/list [get]
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func findAllSimulations(c *gin.Context) {
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zap.S().Debug("ATS测试仿真-获取ATS测试系统所有仿真实例的基本信息,请求")
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simArr := [...]dto.SimulationInfoRepDto{}
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i := 0
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for v := range simulation.SimulationMap {
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simArr[i] = dto.SimulationInfoRepDto{
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SimulationId: v,
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MapId: strings.Split(v, "_")[0],
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}
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}
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//TODO 后续调用
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c.JSON(http.StatusOK, simArr)
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c.JSON(http.StatusOK, simulation.ListAllSimulations())
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}
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// ATS测试仿真地图数据校验
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@ -165,14 +154,15 @@ func addTrain(c *gin.Context) {
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}
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zap.S().Debug("ATS测试仿真-添加列车,请求:", req)
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deviceMemory := checkDeviceDataAndReturn(req.SimulationId)
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trainMap := deviceMemory.Status.TrainStateMap
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trainMap := &deviceMemory.Memory.Status.TrainStateMap
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// 获取列车ID
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i := 1
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for {
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if trainMap[strconv.Itoa(i)] == nil {
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break
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} else {
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_, ok := trainMap.Load(strconv.Itoa(i))
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if ok {
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i++
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} else {
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break
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}
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}
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id := strconv.Itoa(i)
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@ -182,7 +172,7 @@ func addTrain(c *gin.Context) {
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HeadLinkOffset: req.HeadLinkOffset,
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Up: req.Up,
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}
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trainMap[id] = rsp
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trainMap.Store(id, rsp)
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c.JSON(http.StatusOK, &rsp)
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}
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@ -209,7 +199,7 @@ func removeTrain(c *gin.Context) {
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}
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zap.S().Debug("ATS测试仿真-移除列车,请求:", rt)
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deviceMemory := checkDeviceDataAndReturn(rt.SimulationId)
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delete(deviceMemory.Status.TrainStateMap, rt.TrainId)
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deviceMemory.Memory.Status.TrainStateMap.Delete(rt.TrainId)
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//TODO 后续调用列车删除操作
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c.JSON(http.StatusOK, "ok")
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}
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@ -236,17 +226,18 @@ func switchOperation(c *gin.Context) {
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panic(err)
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}
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deviceMemory := checkDeviceDataAndReturn(req.SimulationId)
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switchInfo := deviceMemory.Status.SwitchStateMap[req.SwitchIndex]
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if switchInfo == nil {
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s, ok := deviceMemory.Memory.Status.SwitchStateMap.Load(req.SwitchIndex)
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if !ok {
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panic(&dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("仿真[%s]中索引为[%s]的道岔不存在", req.SimulationId, req.SwitchIndex)})
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}
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switchInfo := s.(*state.SwitchState)
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switchInfo.Normal = req.TurnNormal
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switchInfo.Reverse = req.TurnReverse
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c.JSON(http.StatusOK, "ok")
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}
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// 获取仿真设备数据并返回
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func checkDeviceDataAndReturn(simId string) *wayside.VerifyMemory {
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func checkDeviceDataAndReturn(simId string) *memory.VerifySimulation {
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deviceMemory := simulation.FindSimulation(simId)
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if deviceMemory == nil {
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panic(&dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("仿真[%s]不存在", simId)})
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@ -2,47 +2,65 @@ package simulation
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import (
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"strconv"
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"sync"
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"joylink.club/bj-rtsts-server/ats/verify/protos/graphicData"
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"joylink.club/bj-rtsts-server/ats/verify/protos/state"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/memory"
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"joylink.club/bj-rtsts-server/dto"
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)
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// 仿真存储集合
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var SimulationMap = make(map[string]*wayside.VerifyMemory)
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// 仿真子id生成器
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var SimulationSubId = 0
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var simulationMap sync.Map
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// 创建仿真对象
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func CreateSimulation(mapId int, mapData *graphicData.RtssGraphicStorage) string {
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func CreateSimulation(mapId int32) string {
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simulationId := createSimulationId(mapId)
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verifyMemory := &wayside.VerifyMemory{
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Status: &wayside.VerifyStatus{
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SwitchStateMap: make(map[string]*state.SwitchState),
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},
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_, e := simulationMap.Load(simulationId)
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if !e {
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verifySimulation := memory.CreateSimulation(mapId, simulationId)
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simulationMap.Store(simulationId, verifySimulation)
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}
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SimulationMap[simulationId] = verifyMemory
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return simulationId
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}
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// 删除仿真对象
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func DestroySimulation(simulationId string) {
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delete(SimulationMap, simulationId)
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simulationMap.Delete(simulationId)
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}
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// 创建时生成仿真Id
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func createSimulationId(mapId int) string {
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SimulationSubId++
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return strconv.Itoa(mapId) + "_" + strconv.Itoa(SimulationSubId)
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func createSimulationId(mapId int32) string {
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return strconv.Itoa(int(mapId))
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}
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// 获取仿真列表
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func ListAllSimulations() []*wayside.VerifyMemory {
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return nil
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func ListAllSimulations() []*dto.SimulationInfoRepDto {
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simArr := []*dto.SimulationInfoRepDto{}
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simulationMap.Range(func(k, v any) bool {
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s := v.(*memory.VerifySimulation)
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simArr = append(simArr, &dto.SimulationInfoRepDto{
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SimulationId: s.SimulationId,
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MapId: strconv.Itoa(int(s.MapId)),
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})
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return true
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})
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return simArr
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}
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// 根据仿真id查找仿真实例
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func FindSimulation(simulationId string) *wayside.VerifyMemory {
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return SimulationMap[simulationId]
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func FindSimulation(simulationId string) *memory.VerifySimulation {
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m, e := simulationMap.Load(simulationId)
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if e {
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return m.(*memory.VerifySimulation)
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}
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return nil
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}
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// 获取普通仿真数组
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func GetSimulationArr() []*memory.VerifySimulation {
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result := []*memory.VerifySimulation{}
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simulationMap.Range(func(k, v any) bool {
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result = append(result, v.(*memory.VerifySimulation))
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return true
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})
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return result
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}
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@ -2,107 +2,52 @@ package memory
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import (
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"sync"
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"joylink.club/bj-rtsts-server/ats/verify/protos/state"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/face"
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)
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// 轨旁仿真模型结构
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type VerifyStructure struct {
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//计轴检测点设备模型集合,key为索引编号
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AxlePointDeviceModelMap map[string]face.AxlePointDeviceModeller
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//道岔设备模型集合,key为索引编号
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SwitchDeviceModelMap map[string]face.SwitchDeviceModeller
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//由端点确定的link模型集合,key为索引编号
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LinkSectionModelMap map[string]face.LinkSectionModeller
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//计轴区段模型集合,key为索引编号
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AxleSectionModelMap map[string]face.AxleSectionModeller
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//物理区段模型集合,key为索引编号
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PhysicalSectionModelMap map[string]face.PhysicalSectionModeller
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//逻辑区段模型集合,key为索引编号
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LogicalSectionModelMap map[string]face.LogicalSectionModeller
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//信号机模型集合,key为索引编号
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SignalDeviceModelMap map[string]face.SignalDeviceModeller
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}
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func (me *VerifyStructure) create() *VerifyStructure {
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me.AxlePointDeviceModelMap = make(map[string]face.AxlePointDeviceModeller)
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me.SwitchDeviceModelMap = make(map[string]face.SwitchDeviceModeller)
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me.LinkSectionModelMap = make(map[string]face.LinkSectionModeller)
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me.AxleSectionModelMap = make(map[string]face.AxleSectionModeller)
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me.PhysicalSectionModelMap = make(map[string]face.PhysicalSectionModeller)
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me.LogicalSectionModelMap = make(map[string]face.LogicalSectionModeller)
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me.SignalDeviceModelMap = make(map[string]face.SignalDeviceModeller)
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return me
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}
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///////////////////////////////////////////////////////////////////////////
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// 轨旁仿真模型状态
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type VerifyStatus struct {
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//道岔状态,key为道岔id即索引
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SwitchStateMap map[string]*state.SwitchState
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//轨道状态,key为轨道id即索引
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LinkStateMap map[string]*state.LinkState
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//列车状态,key为列车id即索引
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TrainStateMap map[string]*state.TrainState
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//计轴区段状态,key为计轴区段的id即索引
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AxleSectionStateMap map[string]*state.SectionState
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//物理区段状态,key为物理区段id即索引
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PhysicalSectionStateMap map[string]*state.SectionState
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//逻辑区段状态,key为逻辑区段id即索引
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LogicSectionStateMap map[string]*state.SectionState
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//信号机状态,key为信号机id,即索引
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SignalStateMap map[string]*state.SignalState
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//道岔状态,key为道岔id即索引 state.SwitchState
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SwitchStateMap sync.Map
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//轨道状态,key为轨道id即索引 state.LinkState
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LinkStateMap sync.Map
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//列车状态,key为列车id即索引 state.TrainState
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TrainStateMap sync.Map
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//计轴区段状态,key为计轴区段的id即索引 state.SectionState
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AxleSectionStateMap sync.Map
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//物理区段状态,key为物理区段id即索引 state.SectionState
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PhysicalSectionStateMap sync.Map
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//逻辑区段状态,key为逻辑区段id即索引 state.SectionState
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LogicSectionStateMap sync.Map
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//信号机状态,key为信号机id,即索引 state.SignalState
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SignalStateMap sync.Map
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}
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func (me *VerifyStatus) create() *VerifyStatus {
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me.SwitchStateMap = make(map[string]*state.SwitchState)
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me.LinkStateMap = make(map[string]*state.LinkState)
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me.TrainStateMap = make(map[string]*state.TrainState)
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me.AxleSectionStateMap = make(map[string]*state.SectionState)
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me.PhysicalSectionStateMap = make(map[string]*state.SectionState)
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me.LogicSectionStateMap = make(map[string]*state.SectionState)
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me.SignalStateMap = make(map[string]*state.SignalState)
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return me
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// 轨旁仿真模型状态(变更)
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type ChangeVerifyStatus struct {
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VerifyStatus
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//删除的列车ID列表
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RemoveTrainId []string
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}
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//////////////////////////////////////////////////////////////////////////
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// 轨旁仿真内存模型
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type WaysideMemory struct {
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//固定关系数据:轨旁仿真模型结构
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Structure *VerifyStructure
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//可变状态数据:轨旁仿真模型状态
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//可变状态数据:轨旁仿真模型状态(全量数据)
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Status *VerifyStatus
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// 要变更的状态:用户操作过的状态记录在这里,增量推送次数据
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ChangeStatus *ChangeVerifyStatus
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//状态保护锁
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rwLock *sync.RWMutex
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//对数据的操作管理实现:对内存模型初始化的初始化器
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Initializer *WaysideMemoryInitializer
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//对数据的操作管理实现:对内存模型的列车运行时数据操作的更新器
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TrainRuntime *WaysideMemoryTrainRuntime
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//对数据的操作管理实现:工具
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Helper *WaysideMemoryHelper
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//对数据的操作管理实现:计算当前时刻与上一时刻状态的变化量,用于前端页面增量更新
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Variation *WaysideMemoryVariation
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//对数据的操作管理实现:实现设备到区段的映射
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SectionMapper *WaysideMemorySectionMapper
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//端点和轨道构成的路径层
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PathLayer *WaysidePathLayer
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}
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// 初始化轨旁仿真内存模型
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func (memory *WaysideMemory) Create() *WaysideMemory {
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memory.Structure = new(VerifyStructure).create()
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memory.Status = new(VerifyStatus).create()
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memory.Status = new(VerifyStatus)
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memory.ChangeStatus = &ChangeVerifyStatus{}
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memory.rwLock = new(sync.RWMutex)
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//初始化数据操作管理器
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memory.Initializer = new(WaysideMemoryInitializer).Create(memory)
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memory.TrainRuntime = new(WaysideMemoryTrainRuntime).Create(memory)
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memory.Helper = new(WaysideMemoryHelper).Create(memory)
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memory.Variation = new(WaysideMemoryVariation).Create(memory)
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memory.SectionMapper = new(WaysideMemorySectionMapper).Create(memory)
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memory.PathLayer = new(WaysidePathLayer).Create(memory)
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return memory
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}
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@ -1,11 +0,0 @@
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package memory
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//工具
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type WaysideMemoryHelper struct {
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memory *WaysideMemory
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}
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func (me *WaysideMemoryHelper) Create(memory *WaysideMemory) *WaysideMemoryHelper {
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me.memory = memory
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return me
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}
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@ -1,35 +1,24 @@
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package memory
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import (
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"fmt"
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"joylink.club/bj-rtsts-server/ats/verify/protos/graphicData"
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"joylink.club/bj-rtsts-server/ats/verify/protos/state"
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)
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// 根据地图数据来初始VerifyMemoryModel,包括对地图数据的校验,构建设备间固定关系,
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// 初始化设备状态。
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type WaysideMemoryInitializer struct {
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memory *WaysideMemory
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}
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func (me *WaysideMemoryInitializer) Create(memory *WaysideMemory) *WaysideMemoryInitializer {
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me.memory = memory
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return me
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}
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// 从地图数据构建仿真内存模型
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func (me *WaysideMemoryInitializer) InitFromMap(proto *graphicData.RtssGraphicStorage) {
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me.initFromMapForTest(proto)
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func InitFromMap(status *VerifyStatus, mapInfo *VerifyStructure) {
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initFromMapForTest(status, mapInfo)
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}
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// 暂时测试用
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func (me *WaysideMemoryInitializer) initFromMapForTest(proto *graphicData.RtssGraphicStorage) {
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for _, turnout := range proto.Turnouts {
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var swtichState *state.SwitchState = new(state.SwitchState)
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swtichState.Id = fmt.Sprintf("%d", turnout.Index)
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swtichState.Normal = true
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swtichState.Reverse = false
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me.memory.Status.SwitchStateMap[swtichState.Id] = swtichState
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func initFromMapForTest(status *VerifyStatus, mapInfo *VerifyStructure) {
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for _, turnout := range mapInfo.SwitchDeviceModelMap {
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status.LinkStateMap.Store(turnout.GetIndex(), &state.SwitchState{
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Id: turnout.GetIndex(),
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Normal: true,
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Reverse: false,
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})
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}
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}
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@ -0,0 +1,99 @@
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package memory
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import (
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"fmt"
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"strconv"
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"sync"
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"google.golang.org/protobuf/proto"
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"joylink.club/bj-rtsts-server/ats/verify/protos/graphicData"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/face"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/model/device"
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"joylink.club/bj-rtsts-server/db/model"
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"joylink.club/bj-rtsts-server/service"
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)
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// 仿真存储集合
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var graphicDataMap sync.Map
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// 轨旁仿真模型结构
|
||||
type VerifyStructure struct {
|
||||
//计轴检测点设备模型集合,key为索引编号
|
||||
AxlePointDeviceModelMap map[string]face.AxlePointDeviceModeller
|
||||
//道岔设备模型集合,key为索引编号
|
||||
SwitchDeviceModelMap map[string]face.SwitchDeviceModeller
|
||||
//由端点确定的link模型集合,key为索引编号
|
||||
LinkSectionModelMap map[string]face.LinkSectionModeller
|
||||
//计轴区段模型集合,key为索引编号
|
||||
AxleSectionModelMap map[string]face.AxleSectionModeller
|
||||
//物理区段模型集合,key为索引编号
|
||||
PhysicalSectionModelMap map[string]face.PhysicalSectionModeller
|
||||
//逻辑区段模型集合,key为索引编号
|
||||
LogicalSectionModelMap map[string]face.LogicalSectionModeller
|
||||
//信号机模型集合,key为索引编号
|
||||
SignalDeviceModelMap map[string]face.SignalDeviceModeller
|
||||
}
|
||||
|
||||
// 创建一个地图数据模型结构数据
|
||||
func NewVerifyStructure() *VerifyStructure {
|
||||
return &VerifyStructure{
|
||||
AxlePointDeviceModelMap: make(map[string]face.AxlePointDeviceModeller),
|
||||
SwitchDeviceModelMap: make(map[string]face.SwitchDeviceModeller),
|
||||
LinkSectionModelMap: make(map[string]face.LinkSectionModeller),
|
||||
AxleSectionModelMap: make(map[string]face.AxleSectionModeller),
|
||||
PhysicalSectionModelMap: make(map[string]face.PhysicalSectionModeller),
|
||||
LogicalSectionModelMap: make(map[string]face.LogicalSectionModeller),
|
||||
SignalDeviceModelMap: make(map[string]face.SignalDeviceModeller),
|
||||
}
|
||||
}
|
||||
|
||||
// 将发布的地图数据放入内存中
|
||||
func PublishMapVerifyStructure(graphic model.PublishedGi) *VerifyStructure {
|
||||
verifyStructure := NewVerifyStructure()
|
||||
graphicStorage := &graphicData.RtssGraphicStorage{}
|
||||
proto.Unmarshal(graphic.Proto, graphicStorage)
|
||||
// 初始化道岔信息
|
||||
initGraphicTurnout(graphicStorage.Turnouts, verifyStructure)
|
||||
// 初始化计轴信息
|
||||
// 初始化link信息
|
||||
// 初始化物理区段信息
|
||||
// 初始化逻辑区段信息
|
||||
// 初始化计轴区段信息
|
||||
// 初始化信号机信息
|
||||
graphicDataMap.Store(graphic.ID, verifyStructure)
|
||||
return verifyStructure
|
||||
}
|
||||
|
||||
// 移除内存中的地图信息
|
||||
func DeleteMapVerifyStructure(mapId int32) {
|
||||
graphicDataMap.Delete(mapId)
|
||||
}
|
||||
|
||||
// 获取内存中的地图信息
|
||||
func QueryMapVerifyStructure(mapId int32) *VerifyStructure {
|
||||
d, ok := graphicDataMap.Load(mapId)
|
||||
if ok {
|
||||
return d.(*VerifyStructure)
|
||||
}
|
||||
publishdata, err := service.GetPublishedGiById(int(mapId))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
if publishdata != nil {
|
||||
return PublishMapVerifyStructure(*publishdata)
|
||||
}
|
||||
panic(fmt.Sprintf("地图【id:%d】不存在", mapId))
|
||||
}
|
||||
|
||||
// 初始化道岔信息
|
||||
func initGraphicTurnout(turnouts []*graphicData.Turnout, data *VerifyStructure) {
|
||||
for _, t := range turnouts {
|
||||
id := strconv.Itoa(int(t.Index))
|
||||
data.SwitchDeviceModelMap[id] = &device.SwitchDeviceModel{
|
||||
DeviceModel: face.DeviceModel{
|
||||
GraphicId: t.Common.Id,
|
||||
Index: id,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package memory
|
||||
|
||||
//实现设备到区段的映射
|
||||
type WaysideMemorySectionMapper struct {
|
||||
memory *WaysideMemory
|
||||
}
|
||||
|
||||
func (me *WaysideMemorySectionMapper) Create(memory *WaysideMemory) *WaysideMemorySectionMapper {
|
||||
me.memory = memory
|
||||
return me
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package memory
|
||||
|
||||
//对内存模型的列车运行时数据操作的更新器
|
||||
type WaysideMemoryTrainRuntime struct {
|
||||
memory *WaysideMemory
|
||||
}
|
||||
|
||||
func (tr *WaysideMemoryTrainRuntime) Create(memory *WaysideMemory) *WaysideMemoryTrainRuntime {
|
||||
tr.memory = memory
|
||||
return tr
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package memory
|
||||
|
||||
//计算当前时刻与上一时刻状态的变化量,用于前端页面增量更新
|
||||
type WaysideMemoryVariation struct {
|
||||
memory *WaysideMemory
|
||||
}
|
||||
|
||||
func (me *WaysideMemoryVariation) Create(memory *WaysideMemory) *WaysideMemoryVariation {
|
||||
me.memory = memory
|
||||
return me
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package memory
|
||||
|
||||
//端点和轨道构成的路径层
|
||||
type WaysidePathLayer struct {
|
||||
memory *WaysideMemory
|
||||
}
|
||||
|
||||
func (me *WaysidePathLayer) Create(memory *WaysideMemory) *WaysidePathLayer {
|
||||
me.memory = memory
|
||||
return me
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
package memory
|
||||
|
||||
// 轨旁仿真定义
|
||||
type VerifySimulation struct {
|
||||
//地图id
|
||||
MapId int32
|
||||
//仿真id
|
||||
SimulationId string
|
||||
//仿真内存数据
|
||||
Memory *WaysideMemory
|
||||
}
|
||||
|
||||
// 创建仿真对象
|
||||
func CreateSimulation(mapId int32, simulationId string) *VerifySimulation {
|
||||
m := &WaysideMemory{}
|
||||
verifySimulation := &VerifySimulation{
|
||||
MapId: mapId,
|
||||
SimulationId: simulationId,
|
||||
Memory: m.Create(),
|
||||
}
|
||||
// 初始化构地图设备状态
|
||||
InitFromMap(verifySimulation.Memory.Status, QueryMapVerifyStructure(mapId))
|
||||
return verifySimulation
|
||||
}
|
|
@ -1,34 +0,0 @@
|
|||
package runtime
|
||||
|
||||
import (
|
||||
"joylink.club/bj-rtsts-server/ats/verify/protos/graphicData"
|
||||
"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/memory"
|
||||
)
|
||||
|
||||
// 轨旁仿真定义
|
||||
type VerifySimulation struct {
|
||||
//地图id
|
||||
MapId int32
|
||||
//仿真id
|
||||
SimulationId string
|
||||
//仿真内存数据
|
||||
Memory *memory.WaysideMemory
|
||||
}
|
||||
|
||||
// 创建仿真
|
||||
func CreateSimulation(mapId int32, simulationId string) *VerifySimulation {
|
||||
sim := new(VerifySimulation)
|
||||
sim.MapId = mapId
|
||||
sim.SimulationId = simulationId
|
||||
return sim
|
||||
}
|
||||
|
||||
// 启动仿真
|
||||
func (me *VerifySimulation) Start(proto *graphicData.RtssGraphicStorage) {
|
||||
me.Memory.Initializer.InitFromMap(proto)
|
||||
}
|
||||
|
||||
// 关闭仿真
|
||||
func (me *VerifySimulation) Shutdown() {
|
||||
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
package wayside
|
||||
|
||||
import "joylink.club/bj-rtsts-server/ats/verify/protos/state"
|
||||
|
||||
//轨旁仿真模型结构
|
||||
type VerifyStructure struct {
|
||||
}
|
||||
|
||||
//轨旁仿真模型状态
|
||||
type VerifyStatus struct {
|
||||
//道岔状态,key为道岔id即索引
|
||||
SwitchStateMap map[string]*state.SwitchState
|
||||
//轨道状态,key为轨道id即索引
|
||||
LinkStateMap map[string]*state.LinkState
|
||||
//列车状态,key为列车id即索引
|
||||
TrainStateMap map[string]*state.TrainState
|
||||
//计轴区段状态,key为计轴区段的id即索引
|
||||
AxleSectionStateMap map[string]*state.SectionState
|
||||
//物理区段状态,key为物理区段id即索引
|
||||
PhysicalSectionStateMap map[string]*state.SectionState
|
||||
//逻辑区段状态,key为逻辑区段id即索引
|
||||
LogicSectionStateMap map[string]*state.SectionState
|
||||
//信号机状态,key为信号机id,即索引
|
||||
SignalStateMap map[string]*state.SignalState
|
||||
}
|
||||
|
||||
//轨旁仿真内存模型
|
||||
type VerifyMemory struct {
|
||||
//固定关系数据:轨旁仿真模型结构
|
||||
Structure *VerifyStructure
|
||||
//可变状态数据:轨旁仿真模型状态
|
||||
Status *VerifyStatus
|
||||
}
|
|
@ -1,14 +1,13 @@
|
|||
package apiproto
|
||||
|
||||
import (
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/golang/protobuf/proto"
|
||||
"joylink.club/bj-rtsts-server/ats/verify/protos/state"
|
||||
"joylink.club/bj-rtsts-server/ats/verify/simulation"
|
||||
"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside"
|
||||
"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside/memory"
|
||||
)
|
||||
|
||||
type SimulationServer struct{}
|
||||
|
@ -33,15 +32,19 @@ func (t *SimulationServer) allMsgData(params map[string]string) []byte {
|
|||
if simulation == nil {
|
||||
return nil
|
||||
}
|
||||
return []byte(generateTestState(simulation).String())
|
||||
data, err := proto.Marshal(generateTestState(simulation))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return data
|
||||
}
|
||||
|
||||
// 定时发送数据
|
||||
func (t *SimulationServer) onTick() []TopicMsg {
|
||||
msgArr := make([]TopicMsg, len(simulation.SimulationMap))
|
||||
i := 0
|
||||
for k, v := range simulation.SimulationMap {
|
||||
channelName := handlerChannelName(k, t.getChannelName())
|
||||
simArr := simulation.GetSimulationArr()
|
||||
msgArr := make([]TopicMsg, len(simArr))
|
||||
for i, v := range simArr {
|
||||
channelName := handlerChannelName(v.SimulationId, t.getChannelName())
|
||||
b, err := proto.Marshal(generateTestState(v))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
|
@ -50,7 +53,6 @@ func (t *SimulationServer) onTick() []TopicMsg {
|
|||
channalName: channelName,
|
||||
data: b,
|
||||
}
|
||||
i++
|
||||
}
|
||||
return msgArr
|
||||
}
|
||||
|
@ -61,8 +63,8 @@ func handlerChannelName(sid string, format string) string {
|
|||
}
|
||||
|
||||
// 生成道岔测试状态数据
|
||||
func generateTestState(v *wayside.VerifyMemory) *state.PushedDevicesStatus {
|
||||
switchMap := v.Status.SwitchStateMap
|
||||
func generateTestState(v *memory.VerifySimulation) *state.PushedDevicesStatus {
|
||||
/*switchMap := v.Status.SwitchStateMap
|
||||
switchArr := make([]*state.SwitchState, 9)
|
||||
if len(switchMap) == 0 {
|
||||
for i := 0; i < 9; i++ {
|
||||
|
@ -79,11 +81,9 @@ func generateTestState(v *wayside.VerifyMemory) *state.PushedDevicesStatus {
|
|||
switchArr[i] = v
|
||||
i++
|
||||
}
|
||||
}
|
||||
}*/
|
||||
return &state.PushedDevicesStatus{
|
||||
All: true,
|
||||
AllStatus: &state.AllDevicesStatus{
|
||||
SwitchState: switchArr,
|
||||
},
|
||||
All: true,
|
||||
AllStatus: &state.AllDevicesStatus{},
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue