处理循环引用问题
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@ -573,8 +573,9 @@ func transponderMove(c *gin.Context) {
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if err := c.ShouldBind(&req); err != nil {
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if err := c.ShouldBind(&req); err != nil {
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panic(sys_error.New("应答器移位操作失败,请求参数异常", err))
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panic(sys_error.New("应答器移位操作失败,请求参数异常", err))
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}
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}
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simulation := checkDeviceDataAndReturn(req.SimulationId)
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slog.Info("传入状态参数", req)
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slog.Info("传入状态参数", req)
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err := memory.TransponderMove(req)
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err := memory.TransponderMove(simulation, req)
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if err != nil {
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if err != nil {
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panic(sys_error.New(fmt.Sprintf("应答器移位操作失败,%s", err.Error()), err))
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panic(sys_error.New(fmt.Sprintf("应答器移位操作失败,%s", err.Error()), err))
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}
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}
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@ -1 +1 @@
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Subproject commit 13ed3c733cea89b06b95d2cc6ac4912ade8cb75a
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Subproject commit 999608fa88a430cba9bef8915f76993a0e4c6d8e
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@ -1 +1 @@
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Subproject commit 3b685c99bee48ce05858384c9af357b98ba225d7
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Subproject commit a4c17218f7e1901fa25c9c90905a1749f5c57068
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@ -4,14 +4,12 @@ import (
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"fmt"
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"fmt"
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"joylink.club/bj-rtsts-server/dto"
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"joylink.club/bj-rtsts-server/dto"
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"joylink.club/bj-rtsts-server/sys_error"
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"joylink.club/bj-rtsts-server/sys_error"
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"joylink.club/bj-rtsts-server/ts"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component/component_proto"
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"joylink.club/rtsssimulation/component/component_proto"
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"joylink.club/rtsssimulation/entity"
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"joylink.club/rtsssimulation/entity"
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)
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)
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func TransponderMove(req *dto.TransponderMoveReqDto) error {
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func TransponderMove(simulation *VerifySimulation, req *dto.TransponderMoveReqDto) error {
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simulation := ts.GetSimulation(req.SimulationId)
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worldData := entity.GetWorldData(simulation.World)
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worldData := entity.GetWorldData(simulation.World)
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link := worldData.Repo.FindLink(simulation.uidMap[req.LinkId].Uid)
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link := worldData.Repo.FindLink(simulation.uidMap[req.LinkId].Uid)
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if link == nil {
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if link == nil {
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@ -181,12 +181,3 @@ func FindSimulation(simulationId string) *memory.VerifySimulation {
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}
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}
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return nil
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return nil
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}
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}
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// GetSimulation 获取仿真
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func GetSimulation(simulationId string) *memory.VerifySimulation {
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simulation := FindSimulation(simulationId)
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if simulation == nil {
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panic(sys_error.New(fmt.Sprintf("仿真[%s]不存在", simulationId)))
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}
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return simulation
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}
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