代码调整
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71
src/common/CommonGraphics.ts
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71
src/common/CommonGraphics.ts
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@ -0,0 +1,71 @@
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import { Graphics } from 'pixi.js';
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import { calculateMirrorPoint } from 'jl-graphic';
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/**
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*
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* @param polygon
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* @param x 箭头顶点x坐标
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* @param y 箭头顶点y坐标
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* @param length 箭头长度
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* @param radius 箭头三角半径
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* @param lineWidth 箭头线宽
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* @param mirror 是否镜像翻转 (基于箭头顶点)
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*/
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export function drawArrow(
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polygon: Graphics,
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x: number,
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y: number,
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length: number,
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radius: number,
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lineWidth: number,
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mirror: boolean
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) {
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const trianglAcme = { x, y };
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let triangleP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + Math.cos(Math.PI / 6) * radius,
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};
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let triangleP2 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - Math.cos(Math.PI / 6) * radius,
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};
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let lineP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + lineWidth / 2,
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};
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let lineP2 = {
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x: x - length,
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y: y + lineWidth / 2,
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};
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let lineP3 = {
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x: x - length,
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y: y - lineWidth / 2,
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};
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let lineP4 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - lineWidth / 2,
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};
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if (mirror) {
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triangleP1 = calculateMirrorPoint(trianglAcme, triangleP1);
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triangleP2 = calculateMirrorPoint(trianglAcme, triangleP2);
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lineP1 = calculateMirrorPoint(trianglAcme, lineP1);
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lineP2 = calculateMirrorPoint(trianglAcme, lineP2);
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lineP3 = calculateMirrorPoint(trianglAcme, lineP3);
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lineP4 = calculateMirrorPoint(trianglAcme, lineP4);
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}
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polygon.drawPolygon(
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trianglAcme.x,
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trianglAcme.y,
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triangleP1.x,
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triangleP1.y,
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lineP1.x,
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lineP1.y,
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lineP2.x,
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lineP2.y,
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lineP3.x,
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lineP3.y,
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lineP4.x,
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lineP4.y,
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triangleP2.x,
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triangleP2.y
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);
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}
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@ -41,6 +41,13 @@ export interface KilometerSystem {
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set direction(v: Direction);
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}
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export interface KilometerSystemNoDir {
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get coordinateSystem(): string;
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set coordinateSystem(v: string);
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get kilometer(): number;
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set kilometer(v: number);
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}
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export interface IRelatedRef {
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deviceType: DeviceType; //关联的设备类型
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id: number; //关联的设备ID
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34
src/packages/Signal/FleetMode.ts
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34
src/packages/Signal/FleetMode.ts
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import { Graphics, Point, Container, ColorSource } from 'pixi.js';
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import { drawArrow } from './common/CommonGraphics';
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interface FleetModeData {
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lmp: Point;
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fleetModeColor: ColorSource;
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fleetModeLength: number;
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fleetModeRadius: number;
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fleetModeLineWidth: number;
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mirror: boolean;
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}
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export class FleetMode extends Container {
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static Type = 'FleetMode';
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fleetMode: Graphics = new Graphics();
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constructor() {
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super();
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this.addChild(this.fleetMode);
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}
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paint(fleetModeData: FleetModeData) {
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this.fleetMode.beginFill(fleetModeData.fleetModeColor, 1);
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drawArrow(
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this.fleetMode,
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fleetModeData.lmp.x,
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0,
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fleetModeData.fleetModeLength,
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fleetModeData.fleetModeRadius,
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fleetModeData.fleetModeLineWidth,
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fleetModeData.mirror
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);
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this.fleetMode.endFill();
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}
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}
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31
src/packages/Signal/HumanControl.ts
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31
src/packages/Signal/HumanControl.ts
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import { Graphics, Point, Container, ColorSource } from 'pixi.js';
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interface HumanControlData {
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hmp: Point;
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humanControlColor: ColorSource;
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humanControlRadius: number;
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angle: number;
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}
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export class HumanControl extends Container {
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static Type = 'HumanControl';
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humanControl: Graphics = new Graphics();
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constructor() {
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super();
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this.addChild(this.humanControl);
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}
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paint(humanControlData: HumanControlData) {
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this.humanControl.beginFill(humanControlData.humanControlColor, 1);
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if (this.humanControl.drawRegularPolygon) {
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this.humanControl.drawRegularPolygon(
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humanControlData.hmp.x,
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humanControlData.hmp.y,
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humanControlData.humanControlRadius,
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3,
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humanControlData.angle
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);
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}
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this.humanControl.endFill();
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}
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}
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117
src/packages/Signal/Lamp.ts
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117
src/packages/Signal/Lamp.ts
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import { Container } from '@pixi/display';
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import { Graphics, ColorSource } from 'pixi.js';
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// lampBadColor: '0xFF0000',
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// badStart: 10,
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// badEnd: 15,
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interface LampBadData {
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lampBadColor: ColorSource;
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badStart: number;
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badEnd: number;
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};
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interface LampData {
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lampLineColor: ColorSource; // 信号机圆灯描边颜色
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lampLineWidth: number;
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lampRadius: number;
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radiusX: number;
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radiusY: number;
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}
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interface LogicModeData {
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logicModeColor: ColorSource; // 信号机圆灯逻辑点灯颜色
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logicModeDistance: number;
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logicModeLineWidth: number;
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}
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export class Lamp extends Container {
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circleLamp: Graphics = new Graphics();
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logicMode: Graphics = new Graphics();
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lampData: LampData|null = null;
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constructor() {
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super();
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this.addChild(this.circleLamp);
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}
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paint(lampData:LampData) {
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this.lampData = lampData;
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this.createLamp();
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}
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createLampBad(lampBadData: LampBadData) {
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if(!this.lampData) { return };
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this.circleLamp.lineStyle(this.lampData.lampLineWidth, lampBadData.lampBadColor);
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this.circleLamp.moveTo(this.lampData.radiusX + lampBadData.badStart, this.lampData.radiusY);
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this.circleLamp.lineTo(this.lampData.radiusX + lampBadData.badEnd, this.lampData.radiusY);
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this.circleLamp.moveTo(this.lampData.radiusX - lampBadData.badStart, this.lampData.radiusY);
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this.circleLamp.lineTo(this.lampData.radiusX - lampBadData.badEnd, this.lampData.radiusY);
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this.circleLamp.moveTo(this.lampData.radiusX, this.lampData.radiusY + lampBadData.badStart);
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this.circleLamp.lineTo(this.lampData.radiusX, this.lampData.radiusY + lampBadData.badEnd);
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this.circleLamp.moveTo(this.lampData.radiusX, this.lampData.radiusY - lampBadData.badStart);
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this.circleLamp.lineTo(this.lampData.radiusX, this.lampData.radiusY - lampBadData.badEnd);
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const xieStart = Math.sin(Math.PI / 4) * lampBadData.badStart;
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const xieEnd = Math.sin(Math.PI / 4) * lampBadData.badEnd;
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this.circleLamp.moveTo(this.lampData.radiusX + xieStart, this.lampData.radiusY + xieStart);
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this.circleLamp.lineTo(this.lampData.radiusX + xieEnd, this.lampData.radiusY + xieEnd);
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this.circleLamp.moveTo(this.lampData.radiusX + xieStart, this.lampData.radiusY - xieStart);
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this.circleLamp.lineTo(this.lampData.radiusX + xieEnd, this.lampData.radiusY - xieEnd);
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this.circleLamp.moveTo(this.lampData.radiusX - xieStart, this.lampData.radiusY - xieStart);
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this.circleLamp.lineTo(this.lampData.radiusX - xieEnd, this.lampData.radiusY - xieEnd);
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this.circleLamp.moveTo(this.lampData.radiusX - xieStart, this.lampData.radiusY + xieStart);
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this.circleLamp.lineTo(this.lampData.radiusX - xieEnd, this.lampData.radiusY + xieEnd);
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}
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createLamp(color?: string) {
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if(!this.lampData) { return };
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this.circleLamp.clear();
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this.circleLamp.lineStyle(
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this.lampData.lampLineWidth,
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this.lampData.lampLineColor
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);
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if (!color) {
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this.circleLamp.beginFill('0XFFFFFF', 0);
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} else {
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this.circleLamp.beginFill(color, 1);
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}
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this.circleLamp.drawCircle(
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this.lampData.radiusX,
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this.lampData.radiusY,
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this.lampData.lampRadius
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);
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this.circleLamp.endFill();
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}
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createLogicMode(logicModeData: LogicModeData) {
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if(!this.lampData) { return };
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this.addChild(this.logicMode);
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this.logicMode
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.clear()
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.lineStyle(
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logicModeData.logicModeLineWidth,
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logicModeData.logicModeColor
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)
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.moveTo(
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this.lampData.radiusX - logicModeData.logicModeDistance,
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this.lampData.radiusY + logicModeData.logicModeDistance
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)
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.lineTo(
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this.lampData.radiusX + logicModeData.logicModeDistance,
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this.lampData.radiusY - logicModeData.logicModeDistance
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)
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.moveTo(
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this.lampData.radiusX - logicModeData.logicModeDistance,
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this.lampData.radiusY - logicModeData.logicModeDistance
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)
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.lineTo(
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this.lampData.radiusX + logicModeData.logicModeDistance,
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this.lampData.radiusY + logicModeData.logicModeDistance
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);
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}
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logicModeClear() {
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this.logicMode.clear();
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}
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lampClear() {
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this.circleLamp.clear();
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}
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}
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31
src/packages/Signal/LampPost.ts
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31
src/packages/Signal/LampPost.ts
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@ -0,0 +1,31 @@
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import { Graphics, Point, Container, ColorSource } from 'pixi.js';
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interface LampPostData {
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lpp: Point;
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lampPostColor: ColorSource;
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postLineWidth: number;
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verticalLampPostLength: number;
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}
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export class LampPost extends Container {
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static Type = 'LampPost';
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lampPost: Graphics = new Graphics();
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constructor() {
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super();
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this.addChild(this.lampPost);
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}
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paint(lampPostData: LampPostData) {
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// let lpp = new Point(signalConsts.levelLampPostLength, 0);
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// if (mirror) {
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// lpp = calculateMirrorPoint(new Point(0, 0), lpp);
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// }
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this.lampPost.clear();
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this.lampPost
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.lineStyle(lampPostData.postLineWidth, lampPostData.lampPostColor)
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.moveTo(0, -lampPostData.verticalLampPostLength / 2)
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.lineTo(0, lampPostData.verticalLampPostLength / 2)
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.moveTo(0, 0)
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.lineTo(lampPostData.lpp.x, lampPostData.lpp.y);
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}
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}
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46
src/packages/Signal/SignalCode.ts
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46
src/packages/Signal/SignalCode.ts
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@ -0,0 +1,46 @@
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import { Container, Graphics, Point, ColorSource, TextStyleFill } from 'pixi.js';
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import { VectorText } from 'jl-graphic';
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interface CodeData {
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code: string;
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fontSize: number;
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codeColor: TextStyleFill;
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}
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interface BlockedData {
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blockedLineWidth: number;
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blockedColor: ColorSource;
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}
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export class SignalCode extends Container {
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blockedMode: Graphics = new Graphics();
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codeGraph: VectorText = new VectorText('');
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name = 'signalCode';
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constructor() {
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super();
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this.addChild(this.codeGraph);
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}
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paint(codeData: CodeData) {
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this.codeGraph.text = codeData.code || '信号机编号';
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this.codeGraph.style.fill = codeData.codeColor;
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this.codeGraph.setVectorFontSize(codeData.fontSize);
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this.codeGraph.anchor.set(0.5);
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this.codeGraph.position.set(0, 0);
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this.blockedMode.clear();
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}
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createBlockedMode(blockedData: BlockedData) {
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this.addChild(this.blockedMode);
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const codeRect = this.codeGraph.getBounds();
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const rectP = this.screenToLocalPoint(new Point(codeRect.x, codeRect.y));
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this.blockedMode.clear();
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this.blockedMode.lineStyle(
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blockedData.blockedLineWidth,
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blockedData.blockedColor
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);
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this.blockedMode.drawRect(
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rectP.x,
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rectP.y,
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codeRect.width,
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codeRect.height
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);
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}
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}
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179
src/packages/Signal/SignalDrawAssistant.ts
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179
src/packages/Signal/SignalDrawAssistant.ts
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import { DisplayObject, FederatedPointerEvent, IHitArea, Point } from 'pixi.js';
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import {
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AbsorbableLine,
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AbsorbablePosition,
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GraphicDrawAssistant,
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GraphicInteractionPlugin,
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GraphicTransformEvent,
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IDrawApp,
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JlGraphic,
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GraphicData,
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GraphicState
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} from 'jl-graphic';
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import { SignalTemplate } from './SignalTemplate';
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export class SignalDraw<G extends JlGraphic,D extends GraphicData, S extends GraphicState> extends GraphicDrawAssistant<
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SignalTemplate<G, D, S>,
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GraphicData
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> {
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_signal: G | null = null;
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constructor(app: IDrawApp, template: SignalTemplate<G, D, S>) {
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super(
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app,
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template,
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'svguse: ../../drawIcon.svg#icon-signal',
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'信号机Signal'
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);
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SignalInteraction.init(app);
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}
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public get signal(): G {
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if (!this._signal) {
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this._signal = this.graphicTemplate.new();
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this._signal.loadData(this.graphicTemplate.datas);
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this.container.addChild(this._signal);
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}
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return this._signal;
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}
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onLeftUp(e: FederatedPointerEvent): void {
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this.container.position.copyFrom(this.toCanvasCoordinates(e.global));
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this.createAndStore(true);
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}
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redraw(p: Point): void {
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this.signal.repaint();
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this.container.position.set(p.x, p.y);
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}
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prepareData(data: GraphicData): boolean {
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data.transform = this.container.saveTransform();
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return true;
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}
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}
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export class SignalGraphicHitArea implements IHitArea {
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signal: JlGraphic;
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constructor(signal: JlGraphic) {
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this.signal = signal;
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}
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contains(x: number, y: number): boolean {
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const bound = this.signal.getLocalBounds();
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const maxX = bound.x + bound.width;
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const minX = bound.x;
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const maxY = bound.y + bound.height;
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const minY = bound.y;
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return maxX >= x && x >= minX && maxY >= y && y >= minY;
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}
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}
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/**
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* 构建吸附线
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* @param signal
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*/
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function buildAbsorbablePositions(signal: Signal): AbsorbablePosition[] {
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const aps: AbsorbablePosition[] = [];
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const signals = signal.queryStore.queryByType<Signal>(Signal.Type);
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const canvas = signal.getCanvas();
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signals.forEach((item: Signal) => {
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if (item.id === signal.id) {
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return;
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}
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const ala = new AbsorbableLine(
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new Point(item.x, 0),
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new Point(item.x, canvas.height)
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);
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const alb = new AbsorbableLine(
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new Point(0, item.y),
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new Point(canvas.width, item.y)
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);
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aps.push(ala);
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aps.push(alb);
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});
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return aps;
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}
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/**
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* 信号机名称构建吸附线
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* @param signal
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*/
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function buildCodeAbsorbablePositions(signal: Signal): AbsorbablePosition[] {
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const aps: AbsorbablePosition[] = [];
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const signals = signal.queryStore.queryByType<Signal>(Signal.Type);
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const canvas = signal.getCanvas();
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signals.forEach((item: Signal) => {
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if (item.id === signal.id) {
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return;
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}
|
||||
const codePoint = item.signalCode.getPositionOnCanvas();
|
||||
const ala = new AbsorbableLine(
|
||||
new Point(codePoint.x, 0),
|
||||
new Point(codePoint.x, canvas.height)
|
||||
);
|
||||
const alb = new AbsorbableLine(
|
||||
new Point(0, codePoint.y),
|
||||
new Point(canvas.width, codePoint.y)
|
||||
);
|
||||
aps.push(ala);
|
||||
aps.push(alb);
|
||||
});
|
||||
return aps;
|
||||
}
|
||||
|
||||
export class SignalInteraction<G extends JlGraphic> extends GraphicInteractionPlugin<G> {
|
||||
static Name = 'signal_transform';
|
||||
constructor(app: IDrawApp) {
|
||||
super(SignalInteraction.Name, app);
|
||||
}
|
||||
static init(app: IDrawApp) {
|
||||
return new SignalInteraction(app);
|
||||
}
|
||||
filter(...grahpics: JlGraphic[]): G[] | undefined {
|
||||
return grahpics
|
||||
.filter((g) => g.type === Signal.Type)
|
||||
.map((g) => g as G);
|
||||
}
|
||||
bind(g: G): void {
|
||||
g.eventMode = 'static';
|
||||
g.cursor = 'pointer';
|
||||
g.scalable = true;
|
||||
g.rotatable = true;
|
||||
g.lampMainBody.hitArea = new SignalGraphicHitArea(g);
|
||||
g.on('transformstart', this.transformstart, this);
|
||||
g.signalCode.on('transformstart', this.codetransformstart, this);
|
||||
g.signalCode.draggable = true;
|
||||
g.signalCode.selectable = true;
|
||||
g.signalCode.rotatable = true;
|
||||
g.signalCode.transformSave = true;
|
||||
g.signalCode.eventMode = 'static';
|
||||
}
|
||||
|
||||
unbind(g: G): void {
|
||||
g.eventMode = 'none';
|
||||
g.scalable = false;
|
||||
g.rotatable = false;
|
||||
g.off('transformstart', this.transformstart, this);
|
||||
g.signalCode.off('transformstart', this.codetransformstart, this);
|
||||
g.signalCode.draggable = false;
|
||||
g.signalCode.selectable = false;
|
||||
g.signalCode.rotatable = false;
|
||||
g.signalCode.transformSave = false;
|
||||
g.signalCode.eventMode = 'none';
|
||||
}
|
||||
transformstart(e: GraphicTransformEvent) {
|
||||
const target = e.target as DisplayObject;
|
||||
const signal = target.getGraphic() as Signal;
|
||||
signal.getGraphicApp().setOptions({
|
||||
absorbablePositions: buildAbsorbablePositions(signal),
|
||||
});
|
||||
}
|
||||
codetransformstart(e: GraphicTransformEvent) {
|
||||
const target = e.target as DisplayObject;
|
||||
const signal = target.getGraphic() as Signal;
|
||||
signal.getGraphicApp().setOptions({
|
||||
absorbablePositions: buildCodeAbsorbablePositions(signal),
|
||||
});
|
||||
}
|
||||
}
|
19
src/packages/Signal/SignalTemplate.ts
Normal file
19
src/packages/Signal/SignalTemplate.ts
Normal file
@ -0,0 +1,19 @@
|
||||
import { JlGraphicTemplate, JlGraphic, GraphicData, GraphicState } from 'jl-graphic';
|
||||
import { Signal } from './th/Signal';
|
||||
|
||||
export class SignalTemplate<G extends JlGraphic,D extends GraphicData, S extends GraphicState> extends JlGraphicTemplate<G> {
|
||||
graphic: G;
|
||||
constructor(
|
||||
dataTemplate: D,
|
||||
stateTemplate: S,
|
||||
graphic: G
|
||||
) {
|
||||
super(Signal.Type, { dataTemplate, stateTemplate });
|
||||
this.graphic = graphic;
|
||||
}
|
||||
new(): G {
|
||||
this.graphic.loadData(this.datas);
|
||||
this.graphic.loadState(this.states);
|
||||
return this.graphic;
|
||||
}
|
||||
}
|
@ -1,142 +0,0 @@
|
||||
import { Graphics, Point, Container } from 'pixi.js';
|
||||
import {
|
||||
calculateMirrorPoint,
|
||||
GraphicAnimation,
|
||||
} from 'jl-graphic';
|
||||
import { Lamp } from '../common/Lamp';
|
||||
import { SignalColorEnum, signalConsts, Model } from './Signal';
|
||||
|
||||
export class LampMainBody extends Container {
|
||||
static Type = 'LampMainBody';
|
||||
lampNum = 1;
|
||||
lampPost: Graphics = new Graphics();
|
||||
lamps: Lamp[] = [];
|
||||
mirror = false;
|
||||
deltaTime = 0;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
paint(mt: Model, mirror: boolean) {
|
||||
this.mirror = mirror;
|
||||
if (
|
||||
mt === Model.HL ||
|
||||
mt === Model.AB
|
||||
) {
|
||||
this.lampNum = 2;
|
||||
} else {
|
||||
this.lampNum = 3;
|
||||
}
|
||||
this.removeChildren(0);
|
||||
this.lampPost = new Graphics();
|
||||
let lpp = new Point(signalConsts.levelLampPostLength, 0);
|
||||
if (mirror) {
|
||||
lpp = calculateMirrorPoint(new Point(0, 0), lpp);
|
||||
}
|
||||
this.lampPost
|
||||
.lineStyle(signalConsts.postLineWidth, SignalColorEnum.lampPostColor)
|
||||
.moveTo(0, -signalConsts.verticalLampPostLength / 2)
|
||||
.lineTo(0, signalConsts.verticalLampPostLength / 2)
|
||||
.moveTo(0, 0)
|
||||
.lineTo(lpp.x, lpp.y);
|
||||
this.addChild(this.lampPost);
|
||||
|
||||
this.lamps = [];
|
||||
for (let i = 0; i < this.lampNum; i++) {
|
||||
const lamp = new Lamp(true);
|
||||
this.addChild(lamp);
|
||||
const radiusX =
|
||||
(1 + i * 2) * signalConsts.lampRadius +
|
||||
signalConsts.levelLampPostLength;
|
||||
let lrp = new Point(radiusX, 0);
|
||||
if (mirror) {
|
||||
lrp = calculateMirrorPoint(new Point(0, 0), lrp);
|
||||
}
|
||||
lamp.paint(lrp.x, lrp.y);
|
||||
this.lamps.push(lamp);
|
||||
}
|
||||
}
|
||||
|
||||
setStateBlueShow() {
|
||||
this.lamps.forEach(lamp =>{
|
||||
lamp.createLamp(SignalColorEnum.blueLamp);
|
||||
})
|
||||
}
|
||||
|
||||
setStateLampBad() {
|
||||
this.lamps.forEach(lamp => {
|
||||
lamp.createLampBad();
|
||||
})
|
||||
}
|
||||
|
||||
setStateLogic() {
|
||||
this.lamps.forEach(lamp => {
|
||||
lamp.createLogicMode();
|
||||
})
|
||||
}
|
||||
|
||||
setStateH() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.redLamp);
|
||||
this.lamps.forEach((lamp, index) => {
|
||||
if (index !== 0) {
|
||||
lamp.createLamp(SignalColorEnum.closeLamp);
|
||||
}
|
||||
});
|
||||
}
|
||||
setStateL() {
|
||||
this.lamps[1].createLamp(SignalColorEnum.greenLamp);
|
||||
this.lamps.forEach((lamp, index) => {
|
||||
if(index !==1) {
|
||||
lamp.createLamp(SignalColorEnum.closeLamp);
|
||||
}
|
||||
});
|
||||
}
|
||||
setStateU() {
|
||||
this.lamps[2].createLamp(SignalColorEnum.yellowLamp);
|
||||
this.lamps.forEach((lamp, index) => {
|
||||
if (index !== 2) {
|
||||
lamp.createLamp(SignalColorEnum.closeLamp);
|
||||
}
|
||||
})
|
||||
}
|
||||
setStateHu() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.redLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.closeLamp);
|
||||
this.lamps[2].createLamp(SignalColorEnum.yellowLamp);
|
||||
}
|
||||
setStateA() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.blueLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.closeLamp);
|
||||
}
|
||||
setStateB() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.whiteLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.closeLamp);
|
||||
}
|
||||
setStateOff() {
|
||||
this.lamps.forEach((lamp) =>
|
||||
lamp.createLamp(SignalColorEnum.closeLamp)
|
||||
);
|
||||
}
|
||||
createFlashAnmiation(
|
||||
name: string,
|
||||
color: string,
|
||||
lampIndex: number
|
||||
): GraphicAnimation {
|
||||
const bgColor = '0X000000';
|
||||
const flashAnmiation = GraphicAnimation.init({
|
||||
name: name,
|
||||
run: (dt: number) => {
|
||||
this.deltaTime += dt;
|
||||
if (this.deltaTime > 60) {
|
||||
this.deltaTime = 0;
|
||||
this.lamps[lampIndex].createLamp(color);
|
||||
} else if (this.deltaTime > 30) {
|
||||
this.lamps.forEach((lamp) => {
|
||||
lamp.createLamp(bgColor);
|
||||
});
|
||||
}
|
||||
},
|
||||
});
|
||||
return flashAnmiation;
|
||||
}
|
||||
}
|
@ -1,18 +1,12 @@
|
||||
import { GraphicData, calculateMirrorPoint, JlGraphic } from 'jl-graphic'
|
||||
import { GraphicData, calculateMirrorPoint, JlGraphic, GraphicAnimation, GraphicState } from 'jl-graphic'
|
||||
import { Graphics, Point } from 'pixi.js';
|
||||
import { SignalCode } from '../common/SignalCode';
|
||||
import { LampMainBody } from './LampMainBody';
|
||||
/** 信号机类型 */
|
||||
export enum Model {
|
||||
HL = 0, // 红绿灯
|
||||
HLU_FU = 1, // 红绿黄,封黄灯,无引导
|
||||
HLU_DU_YY = 2, // 红绿黄,不封灯,有单黄,带引导
|
||||
HLU_YY = 3, // 红绿黄,不封灯,无单黄,带引导
|
||||
HLU_FL_DU_YY = 4, // 红绿黄,封绿灯,有单黄,带引导
|
||||
HLU_DU = 5, // 红绿黄,不封灯,有单黄,无引导
|
||||
AB = 6, // 蓝白
|
||||
HBU_DU = 7, // 红白黄,不封灯,有单黄,无引导
|
||||
}
|
||||
import { SignalCode } from '../SignalCode';
|
||||
import { FleetMode } from '../FleetMode';
|
||||
import { HumanControl } from '../HumanControl';
|
||||
import { Lamp } from '../Lamp';
|
||||
import { LampPost } from '../LampPost';
|
||||
import { KilometerSystemNoDir, IRelatedRef } from '../../../common/common'
|
||||
|
||||
/** 信号机颜色 */
|
||||
export enum SignalColorEnum {
|
||||
humanControlColor = '0xffff00',
|
||||
@ -28,6 +22,7 @@ export enum SignalColorEnum {
|
||||
closeLamp = '0X000000',
|
||||
logicModeColor = '0x000000',
|
||||
lampLineColor = '0x3149c3',
|
||||
lampBadColor = '0xFF0000',
|
||||
}
|
||||
/** 信号机常量 */
|
||||
export const signalConsts = {
|
||||
@ -45,6 +40,9 @@ export const signalConsts = {
|
||||
logicModeLineWidth: 2,
|
||||
logicModeDistance: 5,
|
||||
lampLineWidth: 1,
|
||||
lampNumber: 2,
|
||||
badStart: 10,
|
||||
badEnd: 15,
|
||||
};
|
||||
/** 动画 */
|
||||
const anmiationNameConst = {
|
||||
@ -55,36 +53,90 @@ const anmiationNameConst = {
|
||||
signalBlueFlash: 'signal_blue_flash',
|
||||
};
|
||||
|
||||
export interface ISignalData extends GraphicData {
|
||||
code: string
|
||||
mirror: boolean;
|
||||
mt: Model
|
||||
export interface ISignalState extends GraphicState {
|
||||
redOpen: boolean;
|
||||
redFlash: boolean;
|
||||
greenOpen: boolean;
|
||||
greenFlash: boolean;
|
||||
yellowOpen: boolean;
|
||||
yellowFlash: boolean;
|
||||
whiteOpen: boolean;
|
||||
whiteFlash: boolean;
|
||||
blueOpen: boolean;
|
||||
blueFlash: boolean;
|
||||
fleetMode: boolean;
|
||||
ctrlFleetMode: boolean;
|
||||
autoMode: boolean;
|
||||
ctrlAutoMode: boolean;
|
||||
extinguish: boolean;
|
||||
approachLock: boolean;
|
||||
protectRoute: boolean;
|
||||
autoRouteDisable: boolean;
|
||||
callon: boolean;
|
||||
yellowYellow: boolean;
|
||||
yellowGreen: boolean;
|
||||
blocked: boolean;
|
||||
lampFailure: boolean;
|
||||
rtuId: number; // 集中站站号
|
||||
}
|
||||
|
||||
export interface ISignalData extends GraphicData {
|
||||
get code(): string; // 编号
|
||||
set code(v: string);
|
||||
get mirror(): boolean;
|
||||
set mirror(v: boolean);
|
||||
get kilometerSystem(): KilometerSystemNoDir;
|
||||
set kilometerSystem(v: KilometerSystemNoDir);
|
||||
get refDevice(): IRelatedRef | undefined;
|
||||
set refDevice(v: IRelatedRef | undefined);
|
||||
get centralizedStation(): number; //所属集中站
|
||||
set centralizedStation(v: number);
|
||||
clone(): ISignalData;
|
||||
copyFrom(data: ISignalData): void;
|
||||
eq(other: ISignalData): boolean;
|
||||
}
|
||||
|
||||
|
||||
export class Signal extends JlGraphic {
|
||||
static Type = 'signal';
|
||||
datas: ISignalData;
|
||||
signalCode: SignalCode = new SignalCode();
|
||||
humanControl: Graphics = new Graphics();
|
||||
fleetMode: Graphics = new Graphics();
|
||||
lampMainBody: LampMainBody = new LampMainBody();
|
||||
blockedMode: Graphics = new Graphics();
|
||||
humanControl: HumanControl = new HumanControl();
|
||||
fleetMode: FleetMode = new FleetMode();
|
||||
lampPost: LampPost = new LampPost();
|
||||
lamps: Lamp[] = [];
|
||||
deltaTime = 0;
|
||||
|
||||
constructor(datas: ISignalData) {
|
||||
constructor() {
|
||||
super(Signal.Type);
|
||||
this.datas = datas;
|
||||
this.addChild(this.humanControl);
|
||||
this.addChild(this.fleetMode);
|
||||
this.addChild(this.lampMainBody);
|
||||
this.addChild(this.lampPost);
|
||||
this.addChild(this.signalCode);
|
||||
this.signalCode.name = 'signalCode';
|
||||
}
|
||||
|
||||
get datas(): ISignalData {
|
||||
return this.getDatas<ISignalData>();
|
||||
}
|
||||
|
||||
get states(): ISignalState {
|
||||
return this.getStates<ISignalState>();
|
||||
}
|
||||
|
||||
get code(): string {
|
||||
return this.datas.code;
|
||||
}
|
||||
|
||||
doRepaint(): void {
|
||||
//移除除灯柱、code外元素
|
||||
this.removeChildren(2);
|
||||
|
||||
const mirror = this.datas.mirror;
|
||||
this.lampMainBody.paint(this.datas.mt, mirror);
|
||||
this.signalCode.paint(this.datas);
|
||||
// 信号机编号
|
||||
this.signalCode.paint({
|
||||
code: this.datas.code,
|
||||
fontSize: signalConsts.codeFontSize,
|
||||
codeColor: SignalColorEnum.defaultCodeColor
|
||||
});
|
||||
|
||||
const codeTransform = this.datas?.childTransforms?.find(
|
||||
(item) => item.name === 'signalCode'
|
||||
);
|
||||
@ -96,8 +148,106 @@ export class Signal extends JlGraphic {
|
||||
} else {
|
||||
this.signalCode.position.set(0, signalConsts.codeOffset);
|
||||
}
|
||||
// 信号机灯柱
|
||||
let lpp = new Point(signalConsts.levelLampPostLength, 0);
|
||||
if (mirror) {
|
||||
lpp = calculateMirrorPoint(new Point(0, 0), lpp);
|
||||
}
|
||||
this.lampPost.paint({
|
||||
lpp: lpp,
|
||||
lampPostColor: SignalColorEnum.lampLineColor,
|
||||
postLineWidth: signalConsts.postLineWidth,
|
||||
verticalLampPostLength: signalConsts.verticalLampPostLength
|
||||
});
|
||||
// 信号机圆灯
|
||||
this.lamps = [];
|
||||
for (let i = 0; i < signalConsts.lampNumber; i++) {
|
||||
const lamp = new Lamp();
|
||||
this.addChild(lamp);
|
||||
const radiusX =
|
||||
(1 + i * 2) * signalConsts.lampRadius +
|
||||
signalConsts.levelLampPostLength;
|
||||
let lrp = new Point(radiusX, 0);
|
||||
if (mirror) {
|
||||
lrp = calculateMirrorPoint(new Point(0, 0), lrp);
|
||||
}
|
||||
lamp.paint({
|
||||
radiusX: lrp.x,
|
||||
radiusY: lrp.y,
|
||||
lampLineColor: SignalColorEnum.lampLineColor,
|
||||
lampLineWidth: signalConsts.lampLineWidth,
|
||||
lampRadius: signalConsts.lampRadius
|
||||
});
|
||||
this.lamps.push(lamp);
|
||||
}
|
||||
}
|
||||
|
||||
handleState() {
|
||||
if (this.states.extinguish) {
|
||||
this.setStateLogic();
|
||||
}
|
||||
if (this.states.fleetMode) {
|
||||
this.setStateFleetMode();
|
||||
}
|
||||
if (this.states.autoRouteDisable) {
|
||||
this.setStateHumanControl();
|
||||
}
|
||||
if (this.states.blocked) {
|
||||
this.setStateBlocked();
|
||||
}
|
||||
if (this.states.redOpen) {
|
||||
this.setStateH();
|
||||
} else if (this.states.redFlash) {
|
||||
this.setStateRedFlash();
|
||||
} else if (this.states.greenOpen) {
|
||||
this.setStateL();
|
||||
} else if (this.states.greenFlash) {
|
||||
this.setStateGreenFlash();
|
||||
} else if (this.states.yellowOpen) {
|
||||
this.setStateU();
|
||||
} else if (this.states.yellowFlash) {
|
||||
this.setStateYellowFlash();
|
||||
} else if (this.states.blueOpen) {
|
||||
this.setStateBlueShow();
|
||||
} else if (this.states.blueFlash) {
|
||||
this.setStateBlueFlash();
|
||||
} else if (this.states.whiteOpen) {
|
||||
this.setStateA();
|
||||
} else if (this.states.whiteFlash) {
|
||||
this.setStateWhiteFlash();
|
||||
} else if (this.states.callon) {
|
||||
this.setStateHu();
|
||||
} else if (this.states.yellowYellow) {
|
||||
this.setStateUu();
|
||||
} else if (this.states.yellowGreen) {
|
||||
this.setStateUL();
|
||||
} else if (this.states.lampFailure) {
|
||||
this.setStateH();
|
||||
}
|
||||
}
|
||||
|
||||
createFlashAnmiation(
|
||||
name: string,
|
||||
color: string,
|
||||
lampIndex: number
|
||||
): GraphicAnimation {
|
||||
const bgColor = '0X000000';
|
||||
const flashAnmiation = GraphicAnimation.init({
|
||||
name: name,
|
||||
run: (dt: number) => {
|
||||
this.deltaTime += dt;
|
||||
if (this.deltaTime > 60) {
|
||||
this.deltaTime = 0;
|
||||
this.lamps[lampIndex].createLamp(color);
|
||||
} else if (this.deltaTime > 30) {
|
||||
this.lamps.forEach((lamp) => {
|
||||
lamp.createLamp(bgColor);
|
||||
});
|
||||
}
|
||||
},
|
||||
});
|
||||
return flashAnmiation;
|
||||
}
|
||||
|
||||
stopAnmiation() {
|
||||
const redFlashA = this.animation(anmiationNameConst.signaRedFlash);
|
||||
@ -125,93 +275,109 @@ export class Signal extends JlGraphic {
|
||||
/** 设置状态自动进路 */
|
||||
setStateFleetMode(): void {
|
||||
const mirror = this.datas.mirror;
|
||||
this.fleetMode.beginFill(SignalColorEnum.fleetModeColor, 1);
|
||||
this.addChild(this.fleetMode);
|
||||
let lmp = new Point(
|
||||
this.lampMainBody.width + signalConsts.fleetModeLength,
|
||||
this.lampPost.width + (this.lamps[0].width * signalConsts.lampNumber) + signalConsts.fleetModeLength,
|
||||
0
|
||||
);
|
||||
if (mirror) {
|
||||
lmp = calculateMirrorPoint(new Point(0, 0), lmp);
|
||||
}
|
||||
drawArrow(
|
||||
this.fleetMode,
|
||||
lmp.x,
|
||||
0,
|
||||
signalConsts.fleetModeLength,
|
||||
signalConsts.fleetModeRadius,
|
||||
signalConsts.fleetModeLineWidth,
|
||||
this.fleetMode.paint({
|
||||
lmp: lmp,
|
||||
fleetModeLength: signalConsts.fleetModeLength,
|
||||
fleetModeLineWidth: signalConsts.fleetModeLineWidth,
|
||||
fleetModeRadius: signalConsts.fleetModeRadius,
|
||||
fleetModeColor: SignalColorEnum.fleetModeColor,
|
||||
mirror
|
||||
);
|
||||
this.fleetMode.endFill();
|
||||
})
|
||||
}
|
||||
/** 设置状态人工控 */
|
||||
setStateHumanControl(): void {
|
||||
const mirror = this.datas.mirror;
|
||||
this.humanControl.beginFill(SignalColorEnum.humanControlColor, 1);
|
||||
if (this.humanControl.drawRegularPolygon) {
|
||||
let hmp = new Point(-signalConsts.humanControlRadius, 0);
|
||||
if (mirror) {
|
||||
hmp = calculateMirrorPoint(new Point(0, 0), hmp);
|
||||
}
|
||||
this.humanControl.drawRegularPolygon(
|
||||
hmp.x,
|
||||
hmp.y,
|
||||
signalConsts.humanControlRadius,
|
||||
3,
|
||||
(Math.PI / 2) * (mirror ? -1 : 1)
|
||||
);
|
||||
this.addChild(this.humanControl);
|
||||
let hmp = new Point(-signalConsts.humanControlRadius, 0);
|
||||
if (mirror) {
|
||||
hmp = calculateMirrorPoint(new Point(0, 0), hmp);
|
||||
}
|
||||
this.humanControl.endFill();
|
||||
this.humanControl.paint({
|
||||
hmp,
|
||||
humanControlRadius: signalConsts.humanControlRadius,
|
||||
humanControlColor: SignalColorEnum.humanControlColor,
|
||||
angle: (Math.PI / 2) * (mirror ? -1 : 1)
|
||||
})
|
||||
}
|
||||
/** 设置状态封锁 */
|
||||
setStateBlocked() {
|
||||
this.signalCode.createBlockedMode();
|
||||
this.signalCode.createBlockedMode({
|
||||
blockedLineWidth: signalConsts.blockedLineWidth,
|
||||
blockedColor: SignalColorEnum.blockedColor
|
||||
});
|
||||
}
|
||||
/** 设置状态蓝显 */
|
||||
setStateBlueShow() {
|
||||
this.lampMainBody.setStateBlueShow();
|
||||
this.lamps.forEach(lamp =>{
|
||||
lamp.createLamp(SignalColorEnum.blueLamp);
|
||||
})
|
||||
}
|
||||
/** 设置状态信号机损坏 */
|
||||
setStateSignalBad() {
|
||||
this.lampMainBody.setStateLampBad();
|
||||
// this.lampMainBody.setStateLampBad();
|
||||
this.lamps.forEach(lamp => {
|
||||
lamp.createLampBad({
|
||||
lampBadColor: SignalColorEnum.lampBadColor,
|
||||
badEnd: signalConsts.badEnd,
|
||||
badStart: signalConsts.badStart
|
||||
});
|
||||
})
|
||||
}
|
||||
/** 设置状态逻辑点灯 */
|
||||
setStateLogic() {
|
||||
this.lampMainBody.setStateLogic();
|
||||
this.lamps.forEach(lamp => {
|
||||
lamp.createLogicMode({
|
||||
logicModeColor: SignalColorEnum.logicModeColor,
|
||||
logicModeDistance: signalConsts.logicModeDistance,
|
||||
logicModeLineWidth: signalConsts.logicModeLineWidth
|
||||
});
|
||||
})
|
||||
}
|
||||
/** 设置状态红灯 */
|
||||
setStateH() {
|
||||
this.lampMainBody.setStateH();
|
||||
this.lamps[0].createLamp(SignalColorEnum.redLamp);
|
||||
}
|
||||
/** 设置状态绿灯 */
|
||||
setStateL() {
|
||||
this.lampMainBody.setStateL();
|
||||
this.lamps[1].createLamp(SignalColorEnum.greenLamp);
|
||||
}
|
||||
/** 设置状态黄灯 */
|
||||
setStateU() {
|
||||
this.lampMainBody.setStateU();
|
||||
this.lamps[1].createLamp(SignalColorEnum.yellowLamp);
|
||||
}
|
||||
/** 设置状态红黄灯 */
|
||||
setStateHu() {
|
||||
this.lampMainBody.setStateHu();
|
||||
this.lamps[0].createLamp(SignalColorEnum.redLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.yellowLamp);
|
||||
}
|
||||
/** 设置状态白灯 */
|
||||
setStateA() {
|
||||
this.lampMainBody.setStateA();
|
||||
this.lamps[0].createLamp(SignalColorEnum.whiteLamp);
|
||||
this.lamps[1].visible = false;
|
||||
}
|
||||
/** 设置状态蓝灯 */
|
||||
setStateB() {
|
||||
this.lampMainBody.setStateB();
|
||||
/** 设置状态黄绿灯 */
|
||||
setStateUL() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.yellowLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.greenLamp);
|
||||
}
|
||||
/** 设置状态灯位关闭 */
|
||||
setStateOff() {
|
||||
this.lampMainBody.setStateOff();
|
||||
/** 设置状态双黄灯 */
|
||||
setStateUu() {
|
||||
this.lamps[0].createLamp(SignalColorEnum.yellowLamp);
|
||||
this.lamps[1].createLamp(SignalColorEnum.yellowLamp);
|
||||
}
|
||||
/** 设置状态红闪 */
|
||||
setStateRedFlash() {
|
||||
let redFlashA = this.animation(anmiationNameConst.signaRedFlash);
|
||||
if (!redFlashA) {
|
||||
redFlashA = this.lampMainBody.createFlashAnmiation(
|
||||
redFlashA = this.createFlashAnmiation(
|
||||
anmiationNameConst.signaRedFlash,
|
||||
SignalColorEnum.redLamp,
|
||||
0
|
||||
@ -224,7 +390,7 @@ export class Signal extends JlGraphic {
|
||||
setStateGreenFlash() {
|
||||
let greenFlashA = this.animation(anmiationNameConst.signalGreenFlash);
|
||||
if (!greenFlashA) {
|
||||
greenFlashA = this.lampMainBody.createFlashAnmiation(
|
||||
greenFlashA = this.createFlashAnmiation(
|
||||
anmiationNameConst.signalGreenFlash,
|
||||
SignalColorEnum.greenLamp,
|
||||
1
|
||||
@ -237,7 +403,7 @@ export class Signal extends JlGraphic {
|
||||
setStateYellowFlash() {
|
||||
let yellowFlashA = this.animation(anmiationNameConst.signalYellowFlash);
|
||||
if (!yellowFlashA) {
|
||||
yellowFlashA = this.lampMainBody.createFlashAnmiation(
|
||||
yellowFlashA = this.createFlashAnmiation(
|
||||
anmiationNameConst.signalYellowFlash,
|
||||
SignalColorEnum.yellowLamp,
|
||||
2
|
||||
@ -250,7 +416,7 @@ export class Signal extends JlGraphic {
|
||||
setStateBlueFlash() {
|
||||
let blueFlashA = this.animation(anmiationNameConst.signalBlueFlash);
|
||||
if (!blueFlashA) {
|
||||
blueFlashA = this.lampMainBody.createFlashAnmiation(
|
||||
blueFlashA = this.createFlashAnmiation(
|
||||
anmiationNameConst.signalBlueFlash,
|
||||
SignalColorEnum.blueLamp,
|
||||
0
|
||||
@ -263,7 +429,7 @@ export class Signal extends JlGraphic {
|
||||
setStateWhiteFlash() {
|
||||
let whiteFlashA = this.animation(anmiationNameConst.signalWhiteFlash);
|
||||
if (!whiteFlashA) {
|
||||
whiteFlashA = this.lampMainBody.createFlashAnmiation(
|
||||
whiteFlashA = this.createFlashAnmiation(
|
||||
anmiationNameConst.signalWhiteFlash,
|
||||
SignalColorEnum.whiteLamp,
|
||||
0
|
||||
@ -273,74 +439,3 @@ export class Signal extends JlGraphic {
|
||||
whiteFlashA.resume();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @param polygon
|
||||
* @param x 箭头顶点x坐标
|
||||
* @param y 箭头顶点y坐标
|
||||
* @param length 箭头长度
|
||||
* @param radius 箭头三角半径
|
||||
* @param lineWidth 箭头线宽
|
||||
* @param mirror 是否镜像翻转 (基于箭头顶点)
|
||||
*/
|
||||
export function drawArrow(
|
||||
polygon: Graphics,
|
||||
x: number,
|
||||
y: number,
|
||||
length: number,
|
||||
radius: number,
|
||||
lineWidth: number,
|
||||
mirror: boolean
|
||||
) {
|
||||
const trianglAcme = { x, y };
|
||||
let triangleP1 = {
|
||||
x: x - radius - Math.sin(Math.PI / 6),
|
||||
y: y + Math.cos(Math.PI / 6) * radius,
|
||||
};
|
||||
let triangleP2 = {
|
||||
x: x - radius - Math.sin(Math.PI / 6),
|
||||
y: y - Math.cos(Math.PI / 6) * radius,
|
||||
};
|
||||
let lineP1 = {
|
||||
x: x - radius - Math.sin(Math.PI / 6),
|
||||
y: y + lineWidth / 2,
|
||||
};
|
||||
let lineP2 = {
|
||||
x: x - length,
|
||||
y: y + lineWidth / 2,
|
||||
};
|
||||
let lineP3 = {
|
||||
x: x - length,
|
||||
y: y - lineWidth / 2,
|
||||
};
|
||||
let lineP4 = {
|
||||
x: x - radius - Math.sin(Math.PI / 6),
|
||||
y: y - lineWidth / 2,
|
||||
};
|
||||
if (mirror) {
|
||||
triangleP1 = calculateMirrorPoint(trianglAcme, triangleP1);
|
||||
triangleP2 = calculateMirrorPoint(trianglAcme, triangleP2);
|
||||
lineP1 = calculateMirrorPoint(trianglAcme, lineP1);
|
||||
lineP2 = calculateMirrorPoint(trianglAcme, lineP2);
|
||||
lineP3 = calculateMirrorPoint(trianglAcme, lineP3);
|
||||
lineP4 = calculateMirrorPoint(trianglAcme, lineP4);
|
||||
}
|
||||
polygon.drawPolygon(
|
||||
trianglAcme.x,
|
||||
trianglAcme.y,
|
||||
triangleP1.x,
|
||||
triangleP1.y,
|
||||
lineP1.x,
|
||||
lineP1.y,
|
||||
lineP2.x,
|
||||
lineP2.y,
|
||||
lineP3.x,
|
||||
lineP3.y,
|
||||
lineP4.x,
|
||||
lineP4.y,
|
||||
triangleP2.x,
|
||||
triangleP2.y
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user