build: add cache to resolvedNode

Currently it is possible for boot() to be called
multiple times, resulting multiple slow requests to
establish connection (eg. multiple container inspects
for container driver).

Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
This commit is contained in:
Tonis Tiigi 2024-05-20 16:31:42 -07:00
parent afcb609966
commit 99777eaf34
No known key found for this signature in database
GPG Key ID: AFA9DE5F8AB7AF39
1 changed files with 48 additions and 8 deletions

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@ -3,6 +3,7 @@ package build
import (
"context"
"fmt"
"sync"
"github.com/containerd/containerd/platforms"
"github.com/docker/buildx/builder"
@ -46,10 +47,22 @@ func (dp resolvedNode) BuildOpts(ctx context.Context) (gateway.BuildOpts, error)
type matchMaker func(specs.Platform) platforms.MatchComparer
type cachedGroup[T any] struct {
g flightcontrol.Group[T]
cache map[int]T
cacheMu sync.Mutex
}
func newCachedGroup[T any]() cachedGroup[T] {
return cachedGroup[T]{
cache: map[int]T{},
}
}
type nodeResolver struct {
nodes []builder.Node
clients flightcontrol.Group[*client.Client]
opt flightcontrol.Group[gateway.BuildOpts]
nodes []builder.Node
clients cachedGroup[*client.Client]
buildOpts cachedGroup[gateway.BuildOpts]
}
func resolveDrivers(ctx context.Context, nodes []builder.Node, opt map[string]Options, pw progress.Writer) (map[string][]*resolvedNode, error) {
@ -63,7 +76,9 @@ func resolveDrivers(ctx context.Context, nodes []builder.Node, opt map[string]Op
func newDriverResolver(nodes []builder.Node) *nodeResolver {
r := &nodeResolver{
nodes: nodes,
nodes: nodes,
clients: newCachedGroup[*client.Client](),
buildOpts: newCachedGroup[gateway.BuildOpts](),
}
return r
}
@ -179,6 +194,7 @@ func (r *nodeResolver) resolve(ctx context.Context, ps []specs.Platform, pw prog
resolver: r,
driverIndex: 0,
})
nodeIdxs = append(nodeIdxs, 0)
} else {
for i, idx := range nodeIdxs {
node := &resolvedNode{
@ -237,11 +253,24 @@ func (r *nodeResolver) boot(ctx context.Context, idxs []int, pw progress.Writer)
for i, idx := range idxs {
i, idx := i, idx
eg.Go(func() error {
c, err := r.clients.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (*client.Client, error) {
c, err := r.clients.g.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (*client.Client, error) {
if r.nodes[idx].Driver == nil {
return nil, nil
}
return driver.Boot(ctx, baseCtx, r.nodes[idx].Driver, pw)
r.clients.cacheMu.Lock()
c, ok := r.clients.cache[idx]
r.clients.cacheMu.Unlock()
if ok {
return c, nil
}
c, err := driver.Boot(ctx, baseCtx, r.nodes[idx].Driver, pw)
if err != nil {
return nil, err
}
r.clients.cacheMu.Lock()
r.clients.cache[idx] = c
r.clients.cacheMu.Unlock()
return c, nil
})
if err != nil {
return err
@ -272,14 +301,25 @@ func (r *nodeResolver) opts(ctx context.Context, idxs []int, pw progress.Writer)
continue
}
eg.Go(func() error {
opt, err := r.opt.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (gateway.BuildOpts, error) {
opt := gateway.BuildOpts{}
opt, err := r.buildOpts.g.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (gateway.BuildOpts, error) {
r.buildOpts.cacheMu.Lock()
opt, ok := r.buildOpts.cache[idx]
r.buildOpts.cacheMu.Unlock()
if ok {
return opt, nil
}
_, err := c.Build(ctx, client.SolveOpt{
Internal: true,
}, "buildx", func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
opt = c.BuildOpts()
return nil, nil
}, nil)
if err != nil {
return gateway.BuildOpts{}, err
}
r.buildOpts.cacheMu.Lock()
r.buildOpts.cache[idx] = opt
r.buildOpts.cacheMu.Unlock()
return opt, err
})
if err != nil {