build: fix multi-node builds with mixed platforms

Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
This commit is contained in:
Tonis Tiigi 2022-03-03 13:12:28 -08:00
parent 6efcee28d5
commit 171c4375a1

View File

@ -189,6 +189,10 @@ func splitToDriverPairs(availablePlatforms map[string]int, opt map[string]Option
pp = append(pp, p)
mm[idx] = pp
}
// if no platform is specified, use first driver
if len(mm) == 0 {
mm[0] = nil
}
dps := make([]driverPair, 0, 2)
for idx, pp := range mm {
dps = append(dps, driverPair{driverIndex: idx, platforms: pp})