buildx/util/confutil/config.go

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package confutil
import (
"crypto/rand"
"encoding/hex"
"os"
"path/filepath"
"sync"
"github.com/docker/cli/cli/command"
"github.com/docker/docker/pkg/ioutils"
"github.com/pelletier/go-toml"
"github.com/pkg/errors"
fs "github.com/tonistiigi/fsutil/copy"
)
const defaultBuildKitConfigFile = "buildkitd.default.toml"
type Config struct {
dir string
chowner *chowner
}
type chowner struct {
uid int
gid int
}
type ConfigOption func(*configOptions)
type configOptions struct {
dir string
}
func WithDir(dir string) ConfigOption {
return func(o *configOptions) {
o.dir = dir
}
}
func NewConfig(dockerCli command.Cli, opts ...ConfigOption) *Config {
co := configOptions{}
for _, opt := range opts {
opt(&co)
}
configDir := co.dir
if configDir == "" {
configDir = os.Getenv("BUILDX_CONFIG")
if configDir == "" {
configDir = filepath.Join(filepath.Dir(dockerCli.ConfigFile().Filename), "buildx")
}
}
return &Config{
dir: configDir,
chowner: sudoer(configDir),
}
}
// Dir will look for correct configuration store path;
// if `$BUILDX_CONFIG` is set - use it, otherwise use parent directory
// of Docker config file (i.e. `${DOCKER_CONFIG}/buildx`)
func (c *Config) Dir() string {
return c.dir
}
// BuildKitConfigFile returns the default BuildKit configuration file path
func (c *Config) BuildKitConfigFile() (string, bool) {
f := filepath.Join(c.dir, defaultBuildKitConfigFile)
if _, err := os.Stat(f); err == nil {
return f, true
}
return "", false
}
// MkdirAll creates a directory and all necessary parents within the config dir.
func (c *Config) MkdirAll(dir string, perm os.FileMode) error {
var chown fs.Chowner
if c.chowner != nil {
chown = func(user *fs.User) (*fs.User, error) {
return &fs.User{UID: c.chowner.uid, GID: c.chowner.gid}, nil
}
}
d := filepath.Join(c.dir, dir)
st, err := os.Stat(d)
if err != nil {
if os.IsNotExist(err) {
_, err := fs.MkdirAll(d, perm, chown, nil)
return err
}
return err
}
// if directory already exists, fix the owner if necessary
if c.chowner == nil {
return nil
}
currentOwner := fileOwner(st)
if currentOwner != nil && (currentOwner.uid != c.chowner.uid || currentOwner.gid != c.chowner.gid) {
return os.Chown(d, c.chowner.uid, c.chowner.gid)
}
return nil
}
// AtomicWriteFile writes data to a file within the config dir atomically
func (c *Config) AtomicWriteFile(filename string, data []byte, perm os.FileMode) error {
f := filepath.Join(c.dir, filename)
if err := ioutils.AtomicWriteFile(f, data, perm); err != nil {
return err
}
if c.chowner == nil {
return nil
}
return os.Chown(f, c.chowner.uid, c.chowner.gid)
}
var nodeIdentifierMu sync.Mutex
func (c *Config) TryNodeIdentifier() (out string) {
nodeIdentifierMu.Lock()
defer nodeIdentifierMu.Unlock()
sessionFilename := ".buildNodeID"
sessionFilepath := filepath.Join(c.Dir(), sessionFilename)
if _, err := os.Lstat(sessionFilepath); err != nil {
if os.IsNotExist(err) { // create a new file with stored randomness
b := make([]byte, 8)
if _, err := rand.Read(b); err != nil {
return out
}
if err := c.AtomicWriteFile(sessionFilename, []byte(hex.EncodeToString(b)), 0600); err != nil {
return out
}
}
}
dt, err := os.ReadFile(sessionFilepath)
if err == nil {
return string(dt)
}
return
}
// LoadConfigTree loads BuildKit config toml tree
func LoadConfigTree(fp string) (*toml.Tree, error) {
f, err := os.Open(fp)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil, nil
}
return nil, errors.Wrapf(err, "failed to load config from %s", fp)
}
defer f.Close()
t, err := toml.LoadReader(f)
if err != nil {
return t, errors.Wrap(err, "failed to parse config")
}
return t, nil
}